The Aavakeen are a ferret-like race with a fascination for fire that live beneath rolling grasslands and savannahs in large mazes of burrows.
Aavakeen worship fire and burn tribal tattoos into their fur as a sign of their devotion. The first tattoo received is typically their tribal sigil, a symbol venerated by their tribal shaman and found carved throughout their burrow, on war banners and embossed on shields and cloaks.
Aavakeen range between 3.5 to 4.5 feet tall and stand upright on their hind legs. Their fur, depending on their ancestry, can be jet black, tan, burnt orange or blond and is often covered in tribal tattoos.
Occasionally, an Aavakeen is born with orange eyes- a sign of good fortune on the tribe. This individual often goes on to become tribe Shaman.
Typically they wear light clothes made for arid climates and carry large rucksacks and satchels to transport various collectibles they find.
It is customary to announce your name and “tribe” to the Aavakeen upon greeting. For example, “Gwen of the Dennovar Tribe”.
Aavakeen have a deep racial enmity and rivalry toward centaurs, gnolls and wemics and frequently battles occur between the races over territory and resources. In some regions Aavakeen have managed to establish small footholds on the surface building small villages of mud huts atop their burrow villages and trading with other races.
Aavakeen
Hit Points
6
Size
Small
Speed
25 feet
Ability Boosts
Constitution
Wisdom
Free
Ability Flaw
Intelligence
Languages
Common
Aavak (a language of squeaks and clicks)
Additional languages equal to your Intelligence modifier (if it’s positive). Choose from Ignan, Sylvan, Terran, Undercommon and any other languages to which you have access (such as the languages prevalent in your region).
Traits
Aavakeen
Humanoid
Vision
Low light vision
Aavakeen Heritages
Savanah Aavakeen
Your ancestors lived in temperate and tropical grasslands and hills. Beneath their village huts they excavated great burrow villages. Ever vigilant they competed for territory with centaurs, gnolls and wemics. You gain fire resistance to half your level (minimum 1), and you treat environmental heat effects as if they were one step less extreme for you (incredible heat becomes extreme, extreme heat becomes severe, and so on).
Ancestry Feats
Aavakeen Lore FEAT 1
Aavakeen
You’ve learned the lessons of your people, hiding from predators learning how to strike at them with clever coordinated attacks, important skills passed down through generations of Aavakeen tribes. You gain the trained proficiency rank in Stealth and Survival. If you would automatically become trained in one of those skills (from your background or class, for example), you instead become trained in a skill of your choice. You also become trained in Aavakeen Lore.
Aavakeen Weapon Familiarity FEAT 1
Aavakeen
While the weapons of your people are simple, they have kept generations of Aavakeen safe from harm. You are trained with staves, the slingstaff and slingshots.
Devoted of the Ignan FEAT 1
Aavakeen
The fire symbolises hope in the darkest times. You gain the Produce Flame primal spell, or choose any one cantrip from the Primal Spells list (page 314). You can cast this spell as a primal innate spell at will. A cantrip is heightened to a spell level equal to half your level rounded up.
Fascinating Flame FEAT 1
Aavakeen
The flame that burns bright burns half as long. Your spells and alchemical items that deal fire damage gain a status bonus to damage equal to half the spell’s level or one-quarter the item’s level (minimum 1). You also gain a +1 status bonus to any persistent fire damage you deal.
Pack tactics FEAT 1
Aavakeen
To defend against larger enemies, the members of the savannah tribes surround and overwhelm their enemies with swift attacks. While flanking another creature, you gain a +1 AC bonus.
Shelter FEAT 1
Aavakeen
Your ancestors taught you how to survive should you get separated from the tribe. You gain a +1 circumstance bonus to Perception or Survival when attempting to scout a safe camp site or quickly locate an area to hide.
Vigilant FEAT 1
Aavakeen
Your ancestors kept watch over the nocturnal tribes of old and as a result sensing danger is like second nature to you. You gain a +1 circumstance bonus to Reflex saves against and Perception checks to detect hidden creatures.
